audit
Offline 119.252.202.62:28960 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does audit rank against other Rust servers?
The last seven days of player hours place audit at #15,833, within the top 72% of all ranked servers.
How busy is audit?
audit is offline at this count; we last saw it 19 days 3 hours ago.
Tags
What do the server tags on audit mean?
The game's server browser reads the tags audit publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include audit?
audit appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on audit?
Too few wipes are on record for audit to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 3 hours ago the current world was made.
Map and rules
What are the rules and settings on audit?
Nothing in audit's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does audit run?
On Linux, audit runs Rust network protocol 2634 and build 167058. Your game needs the same protocol to join; Steam takes care of updating it.
Is audit online, and how reliable is it?
We last saw audit 19 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is audit located?
A region is not published by audit. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 119.252.202.62:28960.
Getting in
How do I join audit?
To connect directly, open Rust's console with F1 and type client.connect 119.252.202.62:28960; or press Launch Rust on this page and Steam opens Rust and joins for you.