MY TEST SERVER | Default
Online 120.220.76.192:13231 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:05 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW26d ago | 1 | halved by day 1 | 20.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MY TEST SERVER | Default rank against other Rust servers?
The last seven days of player hours place MY TEST SERVER | Default at #6,200, within the top 28% of all ranked servers.
How busy is MY TEST SERVER | Default?
The count reads 0 players on MY TEST SERVER | Default, which has 3 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 06:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on MY TEST SERVER | Default mean?
What the game's server browser reads from MY TEST SERVER | Default is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MY TEST SERVER | Default?
On Rust Population, MY TEST SERVER | Default is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on MY TEST SERVER | Default?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 15 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on MY TEST SERVER | Default?
Its rhythm cannot be told yet: too few of MY TEST SERVER | Default's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 14 hours ago the current world was made.
Settings
Which map does MY TEST SERVER | Default run?
The map on MY TEST SERVER | Default is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on MY TEST SERVER | Default?
The name tells you nothing about gather rates: MY TEST SERVER | Default states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MY TEST SERVER | Default run?
Rust network protocol 2635 and build 168909 on Windows is what MY TEST SERVER | Default uses. The protocol must match for you to join, and Steam updates it for you.
Does MY TEST SERVER | Default run smoothly?
In the last 48 hours, it averaged 108 server fps, with a low of 56. Up to 62,919 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,907 MB. Players feel lag when fps is low and the entity count climbs.
Is MY TEST SERVER | Default online, and how reliable is it?
MY TEST SERVER | Default is up and running at the moment. About 33 hours ago, it restarted, according to its uptime. Over the last 7 full days, 115 of 168 hours were online, or 68%. It was first seen by Rust Population on 13 September 2026.
Where is MY TEST SERVER | Default located?
No region is published by MY TEST SERVER | Default. Rust Population does not look up where the machine stands; it shows where the server says it is. 120.220.76.192:13231 is where it lives.
Getting in
How do I join MY TEST SERVER | Default?
Either enter client.connect 120.220.76.192:13231 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.