[JP]ちょっぴりHard-PvE RiSu Server
Online 121.1.248.130:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW27d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP]ちょっぴりHard-PvE RiSu Server rank against other Rust servers?
The last seven days of player hours place [JP]ちょっぴりHard-PvE RiSu Server at #889, within the top 4% of all ranked servers.
How busy is [JP]ちょっぴりHard-PvE RiSu Server?
Of its 100 slots, [JP]ちょっぴりHard-PvE RiSu Server is using 7 right now. We counted an average of 11 players in the past week, with 25 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 21 players.
Lists and tags
What do the server tags on [JP]ちょっぴりHard-PvE RiSu Server mean?
The game's server browser reads the tags [JP]ちょっぴりHard-PvE RiSu Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [JP]ちょっぴりHard-PvE RiSu Server?
These Rust Population lists include [JP]ちょっぴりHard-PvE RiSu Server: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average and it will show up.
Wipe notes
What does wipe day look like on [JP]ちょっぴりHard-PvE RiSu Server?
Averaged over recent wipes, 41 players were counted at the busiest point. Peak came 41 hours into the latest wipe.
What is the wipe schedule on [JP]ちょっぴりHard-PvE RiSu Server?
Once a month [JP]ちょっぴりHard-PvE RiSu Server wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 5 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [JP]ちょっぴりHard-PvE RiSu Server run?
[JP]ちょっぴりHard-PvE RiSu Server uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on [JP]ちょっぴりHard-PvE RiSu Server?
Nothing in [JP]ちょっぴりHard-PvE RiSu Server's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [JP]ちょっぴりHard-PvE RiSu Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [JP]ちょっぴりHard-PvE RiSu Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does [JP]ちょっぴりHard-PvE RiSu Server run smoothly?
The last 48 hours saw an average of 73 server fps, with 47 as the lowest. Entities peaked at 196,630, including buildings, deployables and everything else. The highest memory usage was 5,613 MB. What players experience as lag comes from low fps and a rising entity count.
Is [JP]ちょっぴりHard-PvE RiSu Server online, and how reliable is it?
Right now, [JP]ちょっぴりHard-PvE RiSu Server is online. Judging by the uptime it reports, the last restart was about 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [JP]ちょっぴりHard-PvE RiSu Server located?
No region tag comes from [JP]ちょっぴりHard-PvE RiSu Server, but the name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 121.1.248.130:28015.
How to join
How do I join [JP]ちょっぴりHard-PvE RiSu Server?
Open the console with F1 in Rust and enter client.connect 121.1.248.130:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/zzk7nU7fAj.