[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
Online EA 139.227.106.17:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 rank against other Rust servers?
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 ranks #844 on seven-day player hours, #73 in Asia, and sits in the top 4% of all ranked servers.
How busy is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
Of its 100 slots, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is using 13 right now. Seven days of counting give an average of 12 players and a peak of 18. In the last 48 hours the peak hour came at 13:00 UTC, averaging 15 players.
Lists and tags
What do the server tags on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 mean?
These are the tags [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
On Rust Population, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average and it will show up.
Wipe schedule
What is the wipe schedule on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
An estimate from the force wipe gives [熊猫PVE]修仙升级/召唤/据点/10月新档正式服's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 22 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run?
The map on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 is procedural, made by the game at size 4,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
The name tells you nothing about gather rates: [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run?
Rust network protocol 2635 and build 168909 on Linux is what [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run smoothly?
In the last 48 hours, it averaged 228 server fps, with a low of 210. Entities peaked at 131,127, including buildings, deployables and everything else. Memory use peaked at 3,677 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 online, and how reliable is it?
You will find [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 online now. The uptime it reports suggests a restart roughly 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 located?
The EA tag is how [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 139.227.106.17:28015 is where it lives.
Getting in
How do I join [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?
Either enter client.connect 139.227.106.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.