Rust PopulationField survey · Rust servers
Observing 77,657 players 11,837 servers 3,729 with someone on 257 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,588habitat unknownfirst seen 13 Sep 2026

RiSu-Test Server

Offline 121.1.248.130:37600 checked 58m ago

monthly wipes moddedoxidepve

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak 1
Rank
#9,588
top 43%
Last wipe
1h ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0012:0013:0011:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0012:0013:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

13.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:16 UTC1h ago – – running 1
Sun 4 Oct, 08:55 UTC25d ago 1 – – 0
Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC45d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RiSu-Test Server rank against other Rust servers?

The last seven days of player hours place RiSu-Test Server at #9,588, within the top 43% of all ranked servers.

How busy is RiSu-Test Server?

We have no live count for RiSu-Test Server right now. It was last seen 58 minutes ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 12:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on RiSu-Test Server mean?

These are the tags RiSu-Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RiSu-Test Server?

RiSu-Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on RiSu-Test Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 3 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on RiSu-Test Server?

RiSu-Test Server wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does RiSu-Test Server run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on RiSu-Test Server. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on RiSu-Test Server?

No gather rate appears in the name of RiSu-Test Server. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RiSu-Test Server run?

On Linux, RiSu-Test Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does RiSu-Test Server run smoothly?

The last 48 hours saw an average of 47 server fps, with 44 as the lowest. Up to 103,847 entities were present, counting buildings, deployables and everything else. Up to 2,844 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RiSu-Test Server online, and how reliable is it?

Offline at the moment, RiSu-Test Server was last seen 58 minutes ago. Judging by the uptime it reports, the last restart was about 16 minutes ago. Over the last 7 full days, 21 of 168 hours were online, or 12%. The first sighting by Rust Population was on 13 September 2026.

Where is RiSu-Test Server located?

Nothing published by RiSu-Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 121.1.248.130:37600.

How to join

How do I join RiSu-Test Server?

Open the console with F1 in Rust and enter client.connect 121.1.248.130:37600. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.