Rust PopulationField survey · Rust servers
Observing 55,398 players 11,709 servers 3,239 with someone on 162 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,338habitat unknownfirst seen 14 Sep 2026

RustFumiyoshiServer

Offline 121.104.208.26:28015 checked 5d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
89d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:51 UTC18d ago 1 – running 0
Fri 2 Oct, 08:41 UTC27d ago 1 held half 8.2 days 0
Tue 15 Sep, 13:05 UTC43d ago 1 halved by day 1 16.8 days 1
Wed 9 Sep, 11:58 UTC49d ago – – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustFumiyoshiServer rank against other Rust servers?

The last seven days of player hours place RustFumiyoshiServer at #15,338, within the top 69% of all ranked servers.

How busy is RustFumiyoshiServer?

We have no live count for RustFumiyoshiServer right now. It was last seen 5 days 5 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on RustFumiyoshiServer mean?

What the game's server browser reads from RustFumiyoshiServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustFumiyoshiServer?

On Rust Population, RustFumiyoshiServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RustFumiyoshiServer?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on RustFumiyoshiServer?

Irregular times are when RustFumiyoshiServer wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 89 days 3 hours ago the current world was made.

Map and rules

Which map does RustFumiyoshiServer run?

RustFumiyoshiServer uses a map the game generates: procedural.

What are the rules and settings on RustFumiyoshiServer?

No gather rate appears in the name of RustFumiyoshiServer. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustFumiyoshiServer run?

The setup is Rust network protocol 2635 and build 166652 on Linux for RustFumiyoshiServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustFumiyoshiServer online, and how reliable is it?

We last saw RustFumiyoshiServer 5 days 5 hours ago, and it is offline now. Over the last 7 full days, 5 of 168 hours were online, or 3%. On 14 September 2026, Rust Population saw it for the first time.

Where is RustFumiyoshiServer located?

A region is not published by RustFumiyoshiServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 121.104.208.26:28015.

How to join

How do I join RustFumiyoshiServer?

Open the console with F1 in Rust and enter client.connect 121.104.208.26:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.