test1
Offline 121.127.46.183:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test1 rank against other Rust servers?
Over the past week it ranks #10,997 for player hours, which puts test1 in the top 49% of all ranked servers.
How busy is test1?
We have no live count for test1 right now. It was last seen 3 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on test1 mean?
The game's server browser reads the tags test1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test1?
test1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test1?
The record holds too few of test1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 1 hours ago the current world was made.
Map and rules
Which map does test1 run?
A procedural map, generated by the game, is in use on test1.
What are the rules and settings on test1?
The name tells you nothing about gather rates: test1 states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does test1 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for test1. The protocol must match for you to join, and Steam updates it for you.
Is test1 online, and how reliable is it?
Currently offline, test1 was last seen 3 days ago. It was up 3% of the time over the last 3 full days, 2 out of 72 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is test1 located?
No region is published by test1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 121.127.46.183:28015.
How to join
How do I join test1?
To connect directly, open Rust's console with F1 and type client.connect 121.127.46.183:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.