TestServer
Offline 121.235.201.29:10241 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,909, within the top 61% of all ranked servers. It places #599 among servers of the quad kind.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 24 days 15 hours ago.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe notes
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 1 hours ago the current world was made.
Settings
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. A group can hold 4 players at most (quad). You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 24 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is TestServer located?
A region is not published by TestServer. Rust Population does not look up where the machine stands; it shows where the server says it is. 121.235.201.29:10241 is where it lives.
Getting in
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 121.235.201.29:10241; or press Launch Rust on this page and Steam opens Rust and joins for you.