Harry LAN PvE
Offline 122.161.242.8:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Harry LAN PvE rank against other Rust servers?
By player hours over the last seven days, Harry LAN PvE places at #15,420, within the top – of ranked servers.
How busy is Harry LAN PvE?
At this count Harry LAN PvE is offline, with its last sighting 43 days 7 hours ago.
Lists and tags
What do the server tags on Harry LAN PvE mean?
These are the tags Harry LAN PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Harry LAN PvE?
These Rust Population lists include Harry LAN PvE: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Harry LAN PvE?
Too few wipes are on record for Harry LAN PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 43 days 13 hours ago.
Settings
Which map does Harry LAN PvE run?
The map on Harry LAN PvE is procedural, made by the game.
What are the rules and settings on Harry LAN PvE?
The name tells you nothing about gather rates: Harry LAN PvE states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Harry LAN PvE run?
Rust network protocol 2633 and build 163794 on Windows is what Harry LAN PvE uses. The protocol must match for you to join, and Steam updates it for you.
Is Harry LAN PvE online, and how reliable is it?
We last saw Harry LAN PvE 43 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.
Where is Harry LAN PvE located?
No region is published by Harry LAN PvE. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 122.161.242.8:28015.
How to join
How do I join Harry LAN PvE?
Open the console with F1 in Rust and enter client.connect 122.161.242.8:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.