Echo map preflight
Offline 122.59.124.222:28215 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:58 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Echo map preflight rank against other Rust servers?
Over the past week it ranks #15,338 for player hours, which puts Echo map preflight in the top 69% of all ranked servers.
How busy is Echo map preflight?
Echo map preflight is offline at this count; we last saw it 7 days 3 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Echo map preflight mean?
What the game's server browser reads from Echo map preflight is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Echo map preflight?
On Rust Population, Echo map preflight is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Echo map preflight?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Echo map preflight?
Too few wipes are on record for Echo map preflight to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 3 hours ago.
Settings
What are the rules and settings on Echo map preflight?
The name tells you nothing about gather rates: Echo map preflight states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Echo map preflight run?
On Windows, Echo map preflight runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Echo map preflight online, and how reliable is it?
We last saw Echo map preflight 7 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is Echo map preflight located?
Nothing published by Echo map preflight states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 122.59.124.222:28215.
Getting in
How do I join Echo map preflight?
Either enter client.connect 122.59.124.222:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.