Sam's Zombie outbreak test server
Offline 122.59.37.218:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Sam's Zombie outbreak test server rank against other Rust servers?
By player hours over the last seven days, Sam's Zombie outbreak test server places at #7,677, within the top 34% of ranked servers.
How busy is Sam's Zombie outbreak test server?
Sam's Zombie outbreak test server is offline at this count; we last saw it 5 days 18 hours ago. Seven days of counting give an average of 1 players and a peak of 3.
Lists and tags
What do the server tags on Sam's Zombie outbreak test server mean?
The game's server browser reads the tags Sam's Zombie outbreak test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Sam's Zombie outbreak test server?
These Rust Population lists include Sam's Zombie outbreak test server: Modded Rust servers, counted and Rust zombie and infected servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Sam's Zombie outbreak test server?
The record holds too few of Sam's Zombie outbreak test server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Sam's Zombie outbreak test server run?
The map on Sam's Zombie outbreak test server is procedural, made by the game at size 6,000 from seed 840. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Sam's Zombie outbreak test server?
No gather rate appears in the name of Sam's Zombie outbreak test server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Sam's Zombie outbreak test server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Sam's Zombie outbreak test server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Sam's Zombie outbreak test server online, and how reliable is it?
Currently offline, Sam's Zombie outbreak test server was last seen 5 days 18 hours ago. It was up 7% of the time over the last 7 full days, 11 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is Sam's Zombie outbreak test server located?
A region is not published by Sam's Zombie outbreak test server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 122.59.37.218:28015.
How to join
How do I join Sam's Zombie outbreak test server?
Open the console with F1 in Rust and enter client.connect 122.59.37.218:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.