RetroPVE
Offline 123.50.149.73:28019 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:46 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RetroPVE rank against other Rust servers?
The last seven days of player hours place RetroPVE at #14,066, within the top 65% of all ranked servers.
How busy is RetroPVE?
At this count RetroPVE is offline, with its last sighting 11 days 11 hours ago.
Tags
What do the server tags on RetroPVE mean?
These are the tags RetroPVE publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RetroPVE?
On Rust Population, RetroPVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on RetroPVE?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RetroPVE?
Its rhythm cannot be told yet: too few of RetroPVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 11 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on RetroPVE?
Nothing in RetroPVE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RetroPVE run?
Rust network protocol 2634 and build 167781 on Linux is what RetroPVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RetroPVE online, and how reliable is it?
Currently offline, RetroPVE was last seen 11 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is RetroPVE located?
A region is not published by RetroPVE. The location a server claims is what Rust Population shows, not the place where the machine stands. 123.50.149.73:28019 is where it lives.
Getting in
How do I join RetroPVE?
To connect directly, open Rust's console with F1 and type client.connect 123.50.149.73:28019; or press Launch Rust on this page and Steam opens Rust and joins for you.