NDA_DEV
Offline 123.51.31.246:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NDA_DEV rank against other Rust servers?
The last seven days of player hours place NDA_DEV at #12,454, within the top 56% of all ranked servers.
How busy is NDA_DEV?
At this count NDA_DEV is offline, with its last sighting 5 days 23 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on NDA_DEV mean?
What the game's server browser reads from NDA_DEV is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include NDA_DEV?
NDA_DEV appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on NDA_DEV?
Too few wipes are on record for NDA_DEV to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 22 hours ago the current world was made.
Settings
Which map does NDA_DEV run?
The map on NDA_DEV is procedural, made by the game.
What are the rules and settings on NDA_DEV?
The name tells you nothing about gather rates: NDA_DEV states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does NDA_DEV run?
Rust network protocol 2635 and build 168909 on Windows is what NDA_DEV uses. Steam updates your game automatically, but you need the same protocol to join.
Is NDA_DEV online, and how reliable is it?
We last saw NDA_DEV 5 days 23 hours ago, and it is offline now. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is NDA_DEV located?
Nothing published by NDA_DEV states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 123.51.31.246:28015.
Getting in
How do I join NDA_DEV?
Open the console with F1 in Rust and enter client.connect 123.51.31.246:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.