Rust PopulationField survey · Rust servers
Observing 54,200 players 11,747 servers 3,368 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,242habitat unknownfirst seen 22 Sep 2026

Rust MOD Test

Offline 124.103.79.194:28035 checked 36d ago

moddedcarbon

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,242
top 58%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust MOD Test rank against other Rust servers?

Over the past week it ranks #13,242 for player hours, which puts Rust MOD Test in the top 58% of all ranked servers.

How busy is Rust MOD Test?

Rust MOD Test is offline at this count; we last saw it 36 days 14 hours ago.

Lists and tags

What do the server tags on Rust MOD Test mean?

These are the tags Rust MOD Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust MOD Test?

These Rust Population lists include Rust MOD Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Rust MOD Test?

Its rhythm cannot be told yet: too few of Rust MOD Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does Rust MOD Test run?

A procedural map, generated by the game, is in use on Rust MOD Test.

What are the rules and settings on Rust MOD Test?

No gather rate appears in the name of Rust MOD Test. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust MOD Test run?

Rust network protocol 2633 and build 164530 on Windows is what Rust MOD Test uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rust MOD Test online, and how reliable is it?

Offline at the moment, Rust MOD Test was last seen 36 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.

Where is Rust MOD Test located?

Nothing published by Rust MOD Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 124.103.79.194:28035 is where it lives.

How to join

How do I join Rust MOD Test?

Either enter client.connect 124.103.79.194:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.