TestServer
Offline 124.170.92.249:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:20 UTC6d ago | 1 | – | running | 1 |
| Sun 18 Oct, 12:50 UTC10d ago | 1 | – | 4.6 days | 0 |
| Tue 6 Oct, 13:06 UTC22d ago | 1 | – | 12 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer places at #11,842, within the top 53% of ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 5 days 22 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts32 (Group limit): Teams can have no more than 32 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on TestServer?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on TestServer?
Irregular times are when TestServer wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 23 hours ago.
Settings
What are the rules and settings on TestServer?
Nothing in TestServer's name says how gather works. Up to 32 players can team together. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 5 days 22 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. The first sighting by Rust Population was on 6 October 2026.
Where is TestServer located?
A region is not published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 124.170.92.249:28015.
How to join
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 124.170.92.249:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.