Rust PopulationField survey · Rust servers
Observing 91,150 players 11,900 servers 4,048 with someone on 165 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,621habitat unknownfirst seen 13 Sep 2026

Rustov 2.0

Offline 124.171.41.77:28015 checked 33d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,621
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rustov 2.0 rank against other Rust servers?

Over the past week it ranks #15,621 for player hours, which puts Rustov 2.0 in the top 71% of all ranked servers.

How busy is Rustov 2.0?

We have no live count for Rustov 2.0 right now. It was last seen 33 days 13 hours ago.

Lists and tags

What do the server tags on Rustov 2.0 mean?

These are the tags Rustov 2.0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rustov 2.0?

Rustov 2.0 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rustov 2.0?

Too few wipes are on record for Rustov 2.0 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rustov 2.0 run?

The map on Rustov 2.0 is procedural, made by the game at size 3,500 from seed 1834446663. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rustov 2.0?

Nothing in Rustov 2.0's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Rustov 2.0 run?

Rust network protocol 2633 and build 163493 on Windows is what Rustov 2.0 uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rustov 2.0 online, and how reliable is it?

Offline at the moment, Rustov 2.0 was last seen 33 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Rustov 2.0 located?

No region is published by Rustov 2.0. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 124.171.41.77:28015.

How to join

How do I join Rustov 2.0?

Either enter client.connect 124.171.41.77:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build This server runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.