my_rust_server
Offline 125.229.108.28:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:57 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does my_rust_server rank against other Rust servers?
Over the past week it ranks #13,786 for player hours, which puts my_rust_server in the top 61% of all ranked servers.
How busy is my_rust_server?
my_rust_server is offline at this count; we last saw it 24 days 19 hours ago.
Lists and tags
What do the server tags on my_rust_server mean?
The game's server browser reads the tags my_rust_server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include my_rust_server?
my_rust_server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on my_rust_server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on my_rust_server?
Too few wipes are on record for my_rust_server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 1 hours ago the current world was made.
Map and rules
Which map does my_rust_server run?
A procedural map, generated by the game, is in use on my_rust_server.
What are the rules and settings on my_rust_server?
No gather rate appears in the name of my_rust_server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does my_rust_server run?
On Windows, my_rust_server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is my_rust_server online, and how reliable is it?
Currently offline, my_rust_server was last seen 24 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.
Where is my_rust_server located?
A region is not published by my_rust_server. The location a server claims is what Rust Population shows, not the place where the machine stands. 125.229.108.28:28015 is where it lives.
Getting in
How do I join my_rust_server?
Either enter client.connect 125.229.108.28:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.