gitsync-carbon
Offline 125.236.230.198:28025 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does gitsync-carbon rank against other Rust servers?
By player hours over the last seven days, gitsync-carbon places at #15,986, within the top 71% of ranked servers.
How busy is gitsync-carbon?
gitsync-carbon is offline at this count; we last saw it 25 days 18 hours ago.
Lists and tags
What do the server tags on gitsync-carbon mean?
These are the tags gitsync-carbon publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include gitsync-carbon?
These Rust Population lists include gitsync-carbon: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on gitsync-carbon?
The record holds too few of gitsync-carbon's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 23 hours ago the current world was made.
Map and rules
Which map does gitsync-carbon run?
The map on gitsync-carbon is procedural, made by the game.
What are the rules and settings on gitsync-carbon?
The name tells you nothing about gather rates: gitsync-carbon states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does gitsync-carbon run?
Rust network protocol 2634 and build 166652 on Linux is what gitsync-carbon uses. Steam updates your game automatically, but you need the same protocol to join.
Is gitsync-carbon online, and how reliable is it?
Offline at the moment, gitsync-carbon was last seen 25 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is gitsync-carbon located?
A region is not published by gitsync-carbon. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 125.236.230.198:28025.
How to join
How do I join gitsync-carbon?
Either enter client.connect 125.236.230.198:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.