sran' inc. | sran
Offline 125.27.14.133:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
Over the past week it ranks #14,247 for player hours, which puts sran' inc. | sran in the top 65% of all ranked servers.
How busy is sran' inc. | sran?
At this count sran' inc. | sran is offline, with its last sighting 11 days 5 hours ago.
Lists and tags
What do the server tags on sran' inc. | sran mean?
These are the tags sran' inc. | sran publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): You can join up to 1,000 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include sran' inc. | sran?
On Rust Population, sran' inc. | sran is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 13 hours ago.
Map and rules
What are the rules and settings on sran' inc. | sran?
No gather rate appears in the name of sran' inc. | sran. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does sran' inc. | sran run?
The setup is Rust network protocol 2634 and build 167781 on Windows for sran' inc. | sran. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
Offline at the moment, sran' inc. | sran was last seen 11 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is sran' inc. | sran located?
No region is published by sran' inc. | sran. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 125.27.14.133:28015.
How to join
How do I join sran' inc. | sran?
To connect directly, open Rust's console with F1 and type client.connect 125.27.14.133:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.