sran' inc. | sran
Offline 125.27.3.165:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does sran' inc. | sran rank against other Rust servers?
Over the past week it ranks #15,233 for player hours, which puts sran' inc. | sran in the top 70% of all ranked servers.
How busy is sran' inc. | sran?
We have no live count for sran' inc. | sran right now. It was last seen 15 days 1 hours ago.
Lists and tags
What do the server tags on sran' inc. | sran mean?
These are the tags sran' inc. | sran publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): You can join up to 1,000 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include sran' inc. | sran?
sran' inc. | sran appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 15 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on sran' inc. | sran?
No gather rate appears in the name of sran' inc. | sran. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does sran' inc. | sran run?
The setup is Rust network protocol 2634 and build 167781 on Windows for sran' inc. | sran. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
Offline at the moment, sran' inc. | sran was last seen 15 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 October 2026.
Where is sran' inc. | sran located?
No region is published by sran' inc. | sran. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 125.27.3.165:28015.
How to join
How do I join sran' inc. | sran?
Either enter client.connect 125.27.3.165:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.