sran' inc. | sran
Offline 125.27.38.243:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
By player hours over the last seven days, sran' inc. | sran places at #16,842, within the top 70% of ranked servers.
How busy is sran' inc. | sran?
sran' inc. | sran is offline at this count; we last saw it 29 days 6 hours ago.
Tags
What do the server tags on sran' inc. | sran mean?
These are the tags sran' inc. | sran publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include sran' inc. | sran?
These Rust Population lists include sran' inc. | sran: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 18 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on sran' inc. | sran?
Nothing in sran' inc. | sran's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does sran' inc. | sran run?
Rust network protocol 2633 and build 165217 on Windows is what sran' inc. | sran uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
We last saw sran' inc. | sran 29 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is sran' inc. | sran located?
Nothing published by sran' inc. | sran states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 125.27.38.243:28015.
Getting in
How do I join sran' inc. | sran?
To connect directly, open Rust's console with F1 and type client.connect 125.27.38.243:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.