Rust PopulationField survey · Rust servers
Observing 41,406 players 11,624 servers 3,010 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,288habitat unknownfirst seen 14 Sep 2026

Super Lino Max Development Server

Offline 126.218.13.17:28015 checked 41d ago

moddedoxide

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,288
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Super Lino Max Development Server rank against other Rust servers?

The last seven days of player hours place Super Lino Max Development Server at #13,288, within the top – of all ranked servers.

How busy is Super Lino Max Development Server?

Super Lino Max Development Server is offline at this count; we last saw it 41 days 16 hours ago.

Tags

What do the server tags on Super Lino Max Development Server mean?

The game's server browser reads the tags Super Lino Max Development Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Super Lino Max Development Server?

On Rust Population, Super Lino Max Development Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Super Lino Max Development Server?

Its rhythm cannot be told yet: too few of Super Lino Max Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 44 days 16 hours ago.

Map and rules

Which map does Super Lino Max Development Server run?

The map on Super Lino Max Development Server is procedural, made by the game.

What are the rules and settings on Super Lino Max Development Server?

No gather rate appears in the name of Super Lino Max Development Server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Super Lino Max Development Server run?

On Windows, Super Lino Max Development Server runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.

Is Super Lino Max Development Server online, and how reliable is it?

We last saw Super Lino Max Development Server 41 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.

Where is Super Lino Max Development Server located?

No region is published by Super Lino Max Development Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 126.218.13.17:28015 is where it lives.

Getting in

How do I join Super Lino Max Development Server?

Either enter client.connect 126.218.13.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.