spawny-b0c-probe
Offline 129.212.191.126:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:53 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does spawny-b0c-probe rank against other Rust servers?
By player hours over the last seven days, spawny-b0c-probe places at #15,497, within the top 67% of ranked servers.
How busy is spawny-b0c-probe?
spawny-b0c-probe is offline at this count; we last saw it 36 days 15 hours ago.
Tags
What do the server tags on spawny-b0c-probe mean?
The game's server browser reads the tags spawny-b0c-probe publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include spawny-b0c-probe?
spawny-b0c-probe appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on spawny-b0c-probe?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on spawny-b0c-probe?
The record holds too few of spawny-b0c-probe's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 days 2 hours ago the current world was made.
Settings
Which map does spawny-b0c-probe run?
spawny-b0c-probe uses a map the game generates, procedural, at size 3,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on spawny-b0c-probe?
The name tells you nothing about gather rates: spawny-b0c-probe states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does spawny-b0c-probe run?
The setup is Rust network protocol 2633 and build 163794 on Linux for spawny-b0c-probe. Your game needs the same protocol to join; Steam takes care of updating it.
Is spawny-b0c-probe online, and how reliable is it?
Offline at the moment, spawny-b0c-probe was last seen 36 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is spawny-b0c-probe located?
No region is published by spawny-b0c-probe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 129.212.191.126:28015.
How to join
How do I join spawny-b0c-probe?
Either enter client.connect 129.212.191.126:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.