test server
Offline 129.222.135.222:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test server rank against other Rust servers?
Over the past week it ranks #13,711 for player hours, which puts test server in the top 62% of all ranked servers.
How busy is test server?
At this count test server is offline, with its last sighting 21 days 13 hours ago.
Tags
What do the server tags on test server mean?
These are the tags test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test server?
test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test server?
Its rhythm cannot be told yet: too few of test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does test server run?
test server uses a map the game generates: procedural.
What are the rules and settings on test server?
No gather rate appears in the name of test server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test server run?
The setup is Rust network protocol 2634 and build 167058 on Windows for test server. The protocol must match for you to join, and Steam updates it for you.
Is test server online, and how reliable is it?
Currently offline, test server was last seen 21 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is test server located?
Nothing published by test server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 129.222.135.222:28015.
Getting in
How do I join test server?
To connect directly, open Rust's console with F1 and type client.connect 129.222.135.222:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.