JDAVID56
Offline 129.222.59.31:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:52 UTC21d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does JDAVID56 rank against other Rust servers?
By player hours over the last seven days, JDAVID56 places at #12,140, within the top 55% of ranked servers.
How busy is JDAVID56?
At this count JDAVID56 is offline, with its last sighting 21 days 3 hours ago.
Lists and tags
What do the server tags on JDAVID56 mean?
The game's server browser reads the tags JDAVID56 publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include JDAVID56?
JDAVID56 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on JDAVID56?
The busiest point of its recent wipes averaged 2 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on JDAVID56?
Its rhythm cannot be told yet: too few of JDAVID56's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 8 hours ago.
Map and rules
Which map does JDAVID56 run?
The map on JDAVID56 is procedural, made by the game.
What are the rules and settings on JDAVID56?
No gather rate appears in the name of JDAVID56. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does JDAVID56 run?
Rust network protocol 2634 and build 167058 on Windows is what JDAVID56 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is JDAVID56 online, and how reliable is it?
Offline at the moment, JDAVID56 was last seen 21 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is JDAVID56 located?
Nothing published by JDAVID56 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 129.222.59.31:28015.
How to join
How do I join JDAVID56?
To connect directly, open Rust's console with F1 and type client.connect 129.222.59.31:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.