RUREADY
Offline 129.232.154.35:28065 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:06 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUREADY rank against other Rust servers?
Over the past week it ranks #8,521 for player hours, which puts RUREADY in the top 38% of all ranked servers.
How busy is RUREADY?
We have no live count for RUREADY right now. It was last seen 1 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on RUREADY mean?
The game's server browser reads the tags RUREADY publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUREADY?
RUREADY appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on RUREADY?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUREADY?
Too few wipes are on record for RUREADY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 1 hours ago the current world was made.
Map and rules
Which map does RUREADY run?
The map on RUREADY is procedural, made by the game at size 3,000 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RUREADY?
The name tells you nothing about gather rates: RUREADY states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RUREADY run?
Rust network protocol 2635 and build 168909 on Windows is what RUREADY uses. Steam updates your game automatically, but you need the same protocol to join.
Does RUREADY run smoothly?
The last 48 hours saw an average of 86 server fps, with 61 as the lowest. The entity count reached 50,068: buildings, deployables and all other objects. Up to 2,121 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RUREADY online, and how reliable is it?
We last saw RUREADY 1 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 25 hours ago. In the last 1 full day it was found up for 8 of 24 hours, 33% of the time. It was first seen by Rust Population on 25 October 2026.
Where is RUREADY located?
No region is published by RUREADY. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 129.232.154.35:28065.
How to join
How do I join RUREADY?
To connect directly, open Rust's console with F1 and type client.connect 129.232.154.35:28065; or press Launch Rust on this page and Steam opens Rust and joins for you.