Test
Offline 13.143.140.3:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC59d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #15,249 for player hours, which puts Test in the top 70% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 14 days 5 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): This server runs game build 104046; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rfra (Region code): You will find fra as the region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o and it will show up.
Wipe notes
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 59 days 15 hours ago.
Settings
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit goes unstated. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2556 and build 104046. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
We last saw Test 14 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Test located?
The region code is fra, and Test publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 13.143.140.3:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 13.143.140.3:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.