Radmin Local
Offline 13.143.176.25:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Radmin Local rank against other Rust servers?
Over the past week it ranks #13,782 for player hours, which puts Radmin Local in the top 63% of all ranked servers.
How busy is Radmin Local?
We have no live count for Radmin Local right now. It was last seen 15 days 12 hours ago.
Lists and tags
What do the server tags on Radmin Local mean?
These are the tags Radmin Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Radmin Local?
On Rust Population, Radmin Local is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Radmin Local?
The record holds too few of Radmin Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 13 hours ago.
Map and rules
Which map does Radmin Local run?
The map on Radmin Local is procedural, made by the game.
What are the rules and settings on Radmin Local?
Nothing in Radmin Local's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Radmin Local run?
Rust network protocol 2634 and build 167584 on Windows is what Radmin Local uses. Steam updates your game automatically, but you need the same protocol to join.
Is Radmin Local online, and how reliable is it?
We last saw Radmin Local 15 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is Radmin Local located?
A region is not published by Radmin Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 13.143.176.25:28015 is where it lives.
Getting in
How do I join Radmin Local?
Either enter client.connect 13.143.176.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.