Radmin Local
Offline 13.143.176.27:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Radmin Local rank against other Rust servers?
Over the past week it ranks #15,394 for player hours, which puts Radmin Local in the top 71% of all ranked servers.
How busy is Radmin Local?
We have no live count for Radmin Local right now. It was last seen 15 days 12 hours ago.
Lists and tags
What do the server tags on Radmin Local mean?
These are the tags Radmin Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Radmin Local?
Radmin Local appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Radmin Local?
The record holds too few of Radmin Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 13 hours ago.
Settings
Which map does Radmin Local run?
Radmin Local uses a map the game generates: procedural.
What are the rules and settings on Radmin Local?
Nothing in Radmin Local's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Radmin Local run?
The setup is Rust network protocol 2634 and build 167584 on Windows for Radmin Local. Your game needs the same protocol to join; Steam takes care of updating it.
Is Radmin Local online, and how reliable is it?
Offline at the moment, Radmin Local was last seen 15 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is Radmin Local located?
A region is not published by Radmin Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 13.143.176.27:28015 is where it lives.
Getting in
How do I join Radmin Local?
Open the console with F1 in Rust and enter client.connect 13.143.176.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.