TCPoints Test Server
Offline 13.230.33.96:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TCPoints Test Server rank against other Rust servers?
Over the past week it ranks #13,811 for player hours, which puts TCPoints Test Server in the top 61% of all ranked servers.
How busy is TCPoints Test Server?
We have no live count for TCPoints Test Server right now. It was last seen 34 days 9 hours ago.
Tags
What do the server tags on TCPoints Test Server mean?
What the game's server browser reads from TCPoints Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TCPoints Test Server?
On Rust Population, TCPoints Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TCPoints Test Server?
The record holds too few of TCPoints Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 34 days 12 hours ago.
Map and rules
Which map does TCPoints Test Server run?
A procedural map of size 3,000 from seed 1337, generated by the game, is in use on TCPoints Test Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TCPoints Test Server?
Nothing in TCPoints Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TCPoints Test Server run?
Rust network protocol 2633 and build 165217 on Linux is what TCPoints Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is TCPoints Test Server online, and how reliable is it?
Offline at the moment, TCPoints Test Server was last seen 34 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.
Where is TCPoints Test Server located?
Nothing published by TCPoints Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 13.230.33.96:28015.
How to join
How do I join TCPoints Test Server?
Either enter client.connect 13.230.33.96:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.