[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28020 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 1d 7h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
On player hours over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY is #15,882, #2,541 in Europe, placing it in the top 72% of ranked servers.
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
We have no live count for [WILDCORE] EU 2X | TEST | WEEKLY right now. It was last seen 19 days 11 hours ago.
Tags
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
The game's server browser reads the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
Estimated from weekly: 7 days after its last wipe, that is [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. Due on Friday 30 October at 12:38 UTC is its next wipe. The world it runs now dates from 19 days 16 hours ago. The tags state a weekly wipe schedule.
Settings
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
[WILDCORE] EU 2X | TEST | WEEKLY uses a map the game generates: procedural.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
The name says it: gathering is multiplied 2x on [WILDCORE] EU 2X | TEST | WEEKLY. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
We last saw [WILDCORE] EU 2X | TEST | WEEKLY 19 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 130.255.141.97:28020.
Getting in
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Open the console with F1 in Rust and enter client.connect 130.255.141.97:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.