My local server
Offline 130.62.193.253:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:48 UTC25d ago | 1 | – | running | 1 |
| Sat 3 Oct, 13:04 UTC25d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My local server rank against other Rust servers?
The last seven days of player hours place My local server at #13,928, within the top 63% of all ranked servers.
How busy is My local server?
At this count My local server is offline, with its last sighting 17 days 2 hours ago.
Lists and tags
What do the server tags on My local server mean?
The game's server browser reads the tags My local server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My local server?
On Rust Population, My local server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on My local server?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on My local server?
The record holds too few of My local server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 4 hours ago.
Map and rules
Which map does My local server run?
A procedural map, generated by the game, is in use on My local server.
What are the rules and settings on My local server?
The name tells you nothing about gather rates: My local server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My local server run?
On Windows, My local server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is My local server online, and how reliable is it?
Offline at the moment, My local server was last seen 17 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is My local server located?
No region is published by My local server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 130.62.193.253:28015.
How to join
How do I join My local server?
Open the console with F1 in Rust and enter client.connect 130.62.193.253:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.