TCPoints Test Server
Online 133.114.254.9:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 01:18 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TCPoints Test Server rank against other Rust servers?
The last seven days of player hours place TCPoints Test Server at #15,358, within the top 69% of all ranked servers.
How busy is TCPoints Test Server?
The count reads 0 players on TCPoints Test Server, which has 20 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on TCPoints Test Server mean?
These are the tags TCPoints Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TCPoints Test Server?
TCPoints Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TCPoints Test Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on TCPoints Test Server?
The record holds too few of TCPoints Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 1 hours ago the current world was made.
Settings
Which map does TCPoints Test Server run?
A procedural map, generated by the game, is in use on TCPoints Test Server.
What are the rules and settings on TCPoints Test Server?
Nothing in TCPoints Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TCPoints Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what TCPoints Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is TCPoints Test Server online, and how reliable is it?
TCPoints Test Server is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 23 September 2026.
Where is TCPoints Test Server located?
Nothing published by TCPoints Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 133.114.254.9:28015.
Getting in
How do I join TCPoints Test Server?
Either enter client.connect 133.114.254.9:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.