YukikazeFarming
Offline 133.117.76.177:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does YukikazeFarming rank against other Rust servers?
The last seven days of player hours place YukikazeFarming at #11,414, within the top 48% of all ranked servers.
How busy is YukikazeFarming?
YukikazeFarming is offline at this count; we last saw it 27 days 9 hours ago.
Lists and tags
What do the server tags on YukikazeFarming mean?
What the game's server browser reads from YukikazeFarming is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include YukikazeFarming?
On Rust Population, YukikazeFarming is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on YukikazeFarming?
The record holds too few of YukikazeFarming's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 54 days 17 hours ago.
Map and rules
Which map does YukikazeFarming run?
A procedural map of size 4,000 from seed 4000, generated by the game, is in use on YukikazeFarming. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on YukikazeFarming?
The name tells you nothing about gather rates: YukikazeFarming states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does YukikazeFarming run?
On Linux, YukikazeFarming runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is YukikazeFarming online, and how reliable is it?
We last saw YukikazeFarming 27 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is YukikazeFarming located?
A region is not published by YukikazeFarming. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 133.117.76.177:28015.
Getting in
How do I join YukikazeFarming?
Open the console with F1 in Rust and enter client.connect 133.117.76.177:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.