Rust PopulationField survey · Rust servers
Observing 93,847 players 11,851 servers 3,878 with someone on 391 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,849habitat unknownfirst seen 11 Oct 2026

RustServer_5458

Online 133.88.101.27:28015 checked 11m ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#5,849
top 26%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0003:0014:0016:0000:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510001:0003:0014:0016:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_5458 rank against other Rust servers?

The last seven days of player hours place RustServer_5458 at #5,849, within the top 26% of all ranked servers.

How busy is RustServer_5458?

RustServer_5458 holds 0 players at the moment, out of 1 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 03:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on RustServer_5458 mean?

The game's server browser reads the tags RustServer_5458 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_5458?

These Rust Population lists include RustServer_5458: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on RustServer_5458?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on RustServer_5458?

The record holds too few of RustServer_5458's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 4 hours ago the current world was made.

Map and rules

Which map does RustServer_5458 run?

The map on RustServer_5458 is procedural, made by the game at size 5,670 from seed 16669. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustServer_5458?

Nothing in RustServer_5458's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustServer_5458 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_5458. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_5458 run smoothly?

In the last 48 hours, it averaged 88 server fps, with a low of 72. The entity count reached 190,495: buildings, deployables and all other objects. Up to 3,352 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustServer_5458 online, and how reliable is it?

You will find RustServer_5458 online now. About 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 54 of 168 hours were online, or 32%. The first sighting by Rust Population was on 11 October 2026.

Where is RustServer_5458 located?

No region is published by RustServer_5458. Rust Population does not look up where the machine stands; it shows where the server says it is. 133.88.101.27:28015 is where it lives.

Getting in

How do I join RustServer_5458?

Open the console with F1 in Rust and enter client.connect 133.88.101.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.