Rust PopulationField survey · Rust servers
Observing 63,000 players 11,748 servers 3,404 with someone on 200 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 3 Oct 2026

RustServer_27598

Online 133.88.107.66:28015 checked 14m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:59 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_27598 rank against other Rust servers?

Over the past week it ranks #15,323 for player hours, which puts RustServer_27598 in the top 69% of all ranked servers.

How busy is RustServer_27598?

RustServer_27598 holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on RustServer_27598 mean?

These are the tags RustServer_27598 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_27598?

These Rust Population lists include RustServer_27598: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustServer_27598?

The busiest point of its recent wipes averaged 2 players. 2 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_27598?

The record holds too few of RustServer_27598's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_27598 run?

A procedural map of size 3,000 from seed 26, generated by the game, is in use on RustServer_27598. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_27598?

The name tells you nothing about gather rates: RustServer_27598 states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustServer_27598 run?

On Linux, RustServer_27598 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does RustServer_27598 run smoothly?

It ran at 92 server fps on average over the last 48 hours, and never went below 70. Up to 54,924 entities were present, counting buildings, deployables and everything else. Up to 2,350 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustServer_27598 online, and how reliable is it?

Right now, RustServer_27598 is online. The uptime it reports suggests a restart roughly 5 days 12 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 3 October 2026.

Where is RustServer_27598 located?

Nothing published by RustServer_27598 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 133.88.107.66:28015 is where it lives.

How to join

How do I join RustServer_27598?

Either enter client.connect 133.88.107.66:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.