RustServer_14482
Online 133.88.116.112:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:04 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_14482 rank against other Rust servers?
By player hours over the last seven days, RustServer_14482 places at #8,308, within the top 37% of ranked servers.
How busy is RustServer_14482?
RustServer_14482 holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on RustServer_14482 mean?
The game's server browser reads the tags RustServer_14482 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_14482?
On Rust Population, RustServer_14482 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on RustServer_14482?
The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustServer_14482?
The record holds too few of RustServer_14482's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_14482 run?
The map on RustServer_14482 is procedural, made by the game at size 3,700 from seed 1034224783. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_14482?
No gather rate appears in the name of RustServer_14482. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustServer_14482 run?
Rust network protocol 2635 and build 167781 on Linux is what RustServer_14482 uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_14482 run smoothly?
In the last 48 hours, it averaged 51 server fps, with a low of 31. Up to 76,094 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,170 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_14482 online, and how reliable is it?
Right now, RustServer_14482 is online. The uptime it reports suggests a restart roughly 4 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is RustServer_14482 located?
A region is not published by RustServer_14482. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 133.88.116.112:28015.
How to join
How do I join RustServer_14482?
Either enter client.connect 133.88.116.112:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.