WHA_RUST_Server
Offline 133.88.116.44:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:32 UTC26d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WHA_RUST_Server rank against other Rust servers?
The last seven days of player hours place WHA_RUST_Server at #11,963, within the top 54% of all ranked servers.
How busy is WHA_RUST_Server?
We have no live count for WHA_RUST_Server right now. It was last seen 21 days 15 hours ago.
Tags
What do the server tags on WHA_RUST_Server mean?
What the game's server browser reads from WHA_RUST_Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include WHA_RUST_Server?
These Rust Population lists include WHA_RUST_Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on WHA_RUST_Server?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 17 hours in.
What is the wipe schedule on WHA_RUST_Server?
The record holds too few of WHA_RUST_Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 16 hours ago.
Settings
Which map does WHA_RUST_Server run?
The map on WHA_RUST_Server is procedural, made by the game at size 4,000 from seed 24994. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on WHA_RUST_Server?
Nothing in WHA_RUST_Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does WHA_RUST_Server run?
Rust network protocol 2634 and build 166652 on Linux is what WHA_RUST_Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is WHA_RUST_Server online, and how reliable is it?
Offline at the moment, WHA_RUST_Server was last seen 21 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 September 2026.
Where is WHA_RUST_Server located?
A region is not published by WHA_RUST_Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 133.88.116.44:28015.
Getting in
How do I join WHA_RUST_Server?
Open the console with F1 in Rust and enter client.connect 133.88.116.44:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.