RustServer_2680
Online 133.88.118.195:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:22 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_2680 rank against other Rust servers?
Over the past week it ranks #15,289 for player hours, which puts RustServer_2680 in the top 69% of all ranked servers.
How busy is RustServer_2680?
Of its 20 slots, RustServer_2680 is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustServer_2680 mean?
The game's server browser reads the tags RustServer_2680 publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_2680?
RustServer_2680 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustServer_2680?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 27 hours into the latest wipe.
What is the wipe schedule on RustServer_2680?
Too few wipes are on record for RustServer_2680 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 3 hours ago the current world was made.
Settings
Which map does RustServer_2680 run?
The map on RustServer_2680 is procedural, made by the game at size 4,250 from seed 326082026. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_2680?
The name tells you nothing about gather rates: RustServer_2680 states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_2680 run?
The setup is Rust network protocol 2634 and build 166586 on Linux for RustServer_2680. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_2680 run smoothly?
It ran at 43 server fps on average over the last 48 hours, and never went below 22. Entities peaked at 101,859, including buildings, deployables and everything else. Memory use peaked at 4,441 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_2680 online, and how reliable is it?
You will find RustServer_2680 online now. About 5 days 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_2680 located?
Nothing published by RustServer_2680 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 133.88.118.195:28015 is where it lives.
Getting in
How do I join RustServer_2680?
Either enter client.connect 133.88.118.195:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.