RustServer_2757
Online 133.88.122.166:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:52 UTC8d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:09 UTC16d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Thu 1 Oct, 23:39 UTC FW27d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC35d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC42d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_2757 rank against other Rust servers?
By player hours over the last seven days, RustServer_2757 places at #6,541, within the top 29% of ranked servers.
How busy is RustServer_2757?
The count reads 0 players on RustServer_2757, which has 20 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 10:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on RustServer_2757 mean?
The game's server browser reads the tags RustServer_2757 publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_2757?
On Rust Population, RustServer_2757 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustServer_2757?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on RustServer_2757?
There is no next wipe to predict: RustServer_2757 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_2757 run?
A procedural map of size 3,000 from seed 55847, generated by the game, is in use on RustServer_2757. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_2757?
The name tells you nothing about gather rates: RustServer_2757 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_2757 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_2757. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_2757 run smoothly?
The last 48 hours saw an average of 70 server fps, with 49 as the lowest. The entity count reached 49,090: buildings, deployables and all other objects. Memory use peaked at 2,243 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_2757 online, and how reliable is it?
RustServer_2757 is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_2757 located?
No region is published by RustServer_2757. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 133.88.122.166:28015.
Getting in
How do I join RustServer_2757?
Open the console with F1 in Rust and enter client.connect 133.88.122.166:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.