Rust PopulationField survey · Rust servers
Observing 77,657 players 11,837 servers 3,729 with someone on 257 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,426habitat unknownfirst seen 23 Sep 2026

RustServer_28731

Offline 133.88.123.183:28015 checked 21d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,426
top 70%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 09:53 UTC22d ago 1 – running 1
Mon 5 Oct, 00:13 UTC24d ago 1 held half 2.4 days 1
Sun 4 Oct, 17:13 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 00:05 UTC27d ago 1 held half 2.7 days 0
Thu 1 Oct, 16:02 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:21 UTC28d ago 1 – 0.5 days 1
Tue 29 Sep, 13:20 UTC30d ago 1 – 1.6 days 0
Tue 29 Sep, 03:20 UTC30d ago 1 – 0.4 days 0
Fri 25 Sep, 04:14 UTC34d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_28731 rank against other Rust servers?

By player hours over the last seven days, RustServer_28731 places at #15,426, within the top 70% of ranked servers.

How busy is RustServer_28731?

RustServer_28731 is offline at this count; we last saw it 21 days 7 hours ago.

Tags

What do the server tags on RustServer_28731 mean?

The game's server browser reads the tags RustServer_28731 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_28731?

These Rust Population lists include RustServer_28731: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RustServer_28731?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_28731?

Irregular times are when RustServer_28731 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days ago.

Map and rules

Which map does RustServer_28731 run?

RustServer_28731 uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on RustServer_28731?

Nothing in RustServer_28731's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RustServer_28731 run?

On Linux, RustServer_28731 runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.

Is RustServer_28731 online, and how reliable is it?

We last saw RustServer_28731 21 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.

Where is RustServer_28731 located?

A region is not published by RustServer_28731. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 133.88.123.183:28015.

How to join

How do I join RustServer_28731?

To connect directly, open Rust's console with F1 and type client.connect 133.88.123.183:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.