rustDev
Offline 134.101.141.225:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rustDev rank against other Rust servers?
The last seven days of player hours place rustDev at #10,196, within the top 46% of all ranked servers.
How busy is rustDev?
rustDev is offline at this count; we last saw it 35 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on rustDev mean?
The game's server browser reads the tags rustDev publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include rustDev?
On Rust Population, rustDev is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on rustDev?
Too few wipes are on record for rustDev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 10 hours ago the current world was made.
Settings
Which map does rustDev run?
A procedural map, generated by the game, is in use on rustDev.
What are the rules and settings on rustDev?
The name tells you nothing about gather rates: rustDev states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rustDev run?
On Linux, rustDev runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is rustDev online, and how reliable is it?
Currently offline, rustDev was last seen 35 hours ago. In the last 1 full day it was found up for 2 of 24 hours, 8% of the time. The first sighting by Rust Population was on 27 October 2026.
Where is rustDev located?
No region is published by rustDev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 134.101.141.225:28015.
How to join
How do I join rustDev?
To connect directly, open Rust's console with F1 and type client.connect 134.101.141.225:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.