Rust PopulationField survey · Rust servers
Observing 52,540 players 11,716 servers 3,337 with someone on 138 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,265habitat unknownfirst seen 13 Sep 2026

SiberianServer2026

Online 134.19.129.129:28015 checked 10m ago

biweekly wipes vanillaoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,265
top 42%
Last wipe
12h ago
biweekly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0022:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020001:0010:0019:0004:0013:0022:00Wiped Tue 27 Oct, 11:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

5.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
13d 11h
Tue 10 Nov, 11:17 UTC
27d 11h
Tue 24 Nov, 11:17 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
41d 11h
Tue 8 Dec, 11:17 UTC

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:17 UTC12h ago – – running 0
Thu 8 Oct, 13:06 UTC19d ago 4 – – 0
Wed 7 Oct, 23:07 UTC20d ago 4 – 0.6 days 0
Fri 2 Oct, 10:26 UTC25d ago 6 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SiberianServer2026 rank against other Rust servers?

Over the past week it ranks #9,265 for player hours, which puts SiberianServer2026 in the top 42% of all ranked servers.

How busy is SiberianServer2026?

SiberianServer2026 holds 0 players at the moment, out of 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 12:00 UTC, when an average of 0 players were on.

Tags

What do the server tags on SiberianServer2026 mean?

The game's server browser reads the tags SiberianServer2026 publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; WA (West Asia): The server browser lists it under West Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include SiberianServer2026?

SiberianServer2026 appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on SiberianServer2026?

Averaged over recent wipes, 5 players were counted at the busiest point. 6 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on SiberianServer2026?

Its tag sets the prediction: too few of SiberianServer2026's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 12 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does SiberianServer2026 run?

SiberianServer2026 uses a map the game generates, procedural, at size 4,000 with seed 1380347505. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on SiberianServer2026?

Nothing in SiberianServer2026's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does SiberianServer2026 run?

Rust network protocol 2635 and build 168909 on Windows is what SiberianServer2026 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does SiberianServer2026 run smoothly?

In the last 48 hours, it averaged 136 server fps, with a low of 94. Entities peaked at 90,623, including buildings, deployables and everything else. Memory use peaked at 1,963 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is SiberianServer2026 online, and how reliable is it?

Right now, SiberianServer2026 is online. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.

Where is SiberianServer2026 located?

Nothing published by SiberianServer2026 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 134.19.129.129:28015.

Getting in

How do I join SiberianServer2026?

Open the console with F1 in Rust and enter client.connect 134.19.129.129:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

WA
West Asia The server browser lists it under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.