Rust PopulationField survey · Rust servers
Observing 101,834 players 11,857 servers 3,918 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,289habitat unknownfirst seen 25 Sep 2026

GodlikeHost Server

Offline 134.19.177.229:26073 checked 4d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Wed 14 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:13 UTC15d ago 0 – running 0
Fri 25 Sep, 10:54 UTC34d ago 1 halved by day 5 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does GodlikeHost Server rank against other Rust servers?

Over the past week it ranks #15,289 for player hours, which puts GodlikeHost Server in the top 69% of all ranked servers.

How busy is GodlikeHost Server?

GodlikeHost Server is offline at this count; we last saw it 4 days 11 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on GodlikeHost Server mean?

What the game's server browser reads from GodlikeHost Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include GodlikeHost Server?

These Rust Population lists include GodlikeHost Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on GodlikeHost Server?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on GodlikeHost Server?

Its rhythm cannot be told yet: too few of GodlikeHost Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 7 hours ago.

Settings

Which map does GodlikeHost Server run?

A procedural map of size 4,000 from seed 88647, generated by the game, is in use on GodlikeHost Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on GodlikeHost Server?

Nothing in GodlikeHost Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does GodlikeHost Server run?

The setup is Rust network protocol 2634 and build 167781 on Linux for GodlikeHost Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is GodlikeHost Server online, and how reliable is it?

Currently offline, GodlikeHost Server was last seen 4 days 11 hours ago. It was up 48% of the time over the last 7 full days, 81 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is GodlikeHost Server located?

Nothing published by GodlikeHost Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 134.19.177.229:26073.

Getting in

How do I join GodlikeHost Server?

Open the console with F1 in Rust and enter client.connect 134.19.177.229:26073. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.