LPL-RustDockerServer
Online 134.228.179.43:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LPL-RustDockerServer rank against other Rust servers?
Over the past week it ranks #6,874 for player hours, which puts LPL-RustDockerServer in the top 31% of all ranked servers.
How busy is LPL-RustDockerServer?
Of its 10 slots, LPL-RustDockerServer is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on LPL-RustDockerServer mean?
What the game's server browser reads from LPL-RustDockerServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LPL-RustDockerServer?
On Rust Population, LPL-RustDockerServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LPL-RustDockerServer?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 11 hours in.
What is the wipe schedule on LPL-RustDockerServer?
Too few wipes are on record for LPL-RustDockerServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 16 hours ago.
Settings
Which map does LPL-RustDockerServer run?
A procedural map of size 4,500 from seed 317670913, generated by the game, is in use on LPL-RustDockerServer. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on LPL-RustDockerServer?
Nothing in LPL-RustDockerServer's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LPL-RustDockerServer run?
Rust network protocol 2635 and build 168909 on Linux is what LPL-RustDockerServer uses. Steam updates your game automatically, but you need the same protocol to join.
Does LPL-RustDockerServer run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 53. Entities peaked at 123,861, including buildings, deployables and everything else. The highest memory usage was 4,385 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is LPL-RustDockerServer online, and how reliable is it?
Right now, LPL-RustDockerServer is online. Judging by the uptime it reports, the last restart was about 2 days 20 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is LPL-RustDockerServer located?
No region is published by LPL-RustDockerServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 134.228.179.43:28015 is where it lives.
Getting in
How do I join LPL-RustDockerServer?
Either enter client.connect 134.228.179.43:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.