DuckGang
Offline 134.255.198.200:10700 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW28d ago | 0 | – | running | 0 |
| Sun 27 Sep, 02:46 UTC32d ago | 0 | – | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DuckGang rank against other Rust servers?
By player hours over the last seven days, DuckGang places at #15,901, within the top 71% of ranked servers.
How busy is DuckGang?
At this count DuckGang is offline, with its last sighting 22 days 5 hours ago.
Tags
What do the server tags on DuckGang mean?
What the game's server browser reads from DuckGang is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DuckGang?
These Rust Population lists include DuckGang: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DuckGang?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DuckGang?
The record holds too few of DuckGang's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does DuckGang run?
A procedural map of size 2,000 from seed 6738, generated by the game, is in use on DuckGang. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DuckGang?
Nothing in DuckGang's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DuckGang run?
The setup is Rust network protocol 2634 and build 167058 on Windows for DuckGang. The protocol must match for you to join, and Steam updates it for you.
Is DuckGang online, and how reliable is it?
We last saw DuckGang 22 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.
Where is DuckGang located?
Nothing published by DuckGang states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 134.255.198.200:10700.
Getting in
How do I join DuckGang?
Open the console with F1 in Rust and enter client.connect 134.255.198.200:10700. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.