4Netplayers Rust Server
Offline 134.255.222.130:23200 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,810, within the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
We have no live count for 4Netplayers Rust Server right now. It was last seen 35 days ago.
Tags
What do the server tags on 4Netplayers Rust Server mean?
What the game's server browser reads from 4Netplayers Rust Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server?
4Netplayers Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 4Netplayers Rust Server?
The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 55 days 10 hours ago.
Settings
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server uses a map the game generates, procedural, at size 3,750 with seed 1341079063. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Rust Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for 4Netplayers Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rust Server online, and how reliable is it?
Currently offline, 4Netplayers Rust Server was last seen 35 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 134.255.222.130:23200.
How to join
How do I join 4Netplayers Rust Server?
Either enter client.connect 134.255.222.130:23200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.