Rust PopulationField survey · Rust servers
Observing 104,335 players 11,883 servers 3,951 with someone on 530 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,957habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

moddedoxide

Measurements

Players now
0/ 14
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server FR PVE rank against other Rust servers?

Over the past week it ranks #16,957 for player hours, which puts 4Netplayers Rust Server FR PVE in the top 71% of all ranked servers.

How busy is 4Netplayers Rust Server FR PVE?

At this count 4Netplayers Rust Server FR PVE is offline, with its last sighting 31 days 11 hours ago.

Lists and tags

What do the server tags on 4Netplayers Rust Server FR PVE mean?

The game's server browser reads the tags 4Netplayers Rust Server FR PVE publishes: gmvanilla (Game mode): Survival in vanilla form; mp14 (Max players): 14 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Server FR PVE?

These Rust Population lists include 4Netplayers Rust Server FR PVE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on 4Netplayers Rust Server FR PVE?

The record holds too few of 4Netplayers Rust Server FR PVE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Rust Server FR PVE run?

The map on 4Netplayers Rust Server FR PVE is procedural, made by the game at size 4,000 from seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server FR PVE?

No gather rate appears in the name of 4Netplayers Rust Server FR PVE. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 4Netplayers Rust Server FR PVE run?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server FR PVE uses. The protocol must match for you to join, and Steam updates it for you.

Is 4Netplayers Rust Server FR PVE online, and how reliable is it?

We last saw 4Netplayers Rust Server FR PVE 31 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is 4Netplayers Rust Server FR PVE located?

No region is published by 4Netplayers Rust Server FR PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 134.255.222.171:27000.

Getting in

How do I join 4Netplayers Rust Server FR PVE?

To connect directly, open Rust's console with F1 and type client.connect 134.255.222.171:27000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp14
Max players 14 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.