Rust PopulationField survey · Rust servers
Observing 60,549 players 11,720 servers 3,378 with someone on 181 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,641habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server

Offline 134.255.222.201:20700 checked 35d ago

moddedoxide

Measurements

Players now
0/ 12
0% full
7-day average
0
peak –
Rank
#15,641
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server places at #15,641, within the top 71% of ranked servers.

How busy is 4Netplayers Rust Server?

We have no live count for 4Netplayers Rust Server right now. It was last seen 35 days 1 hours ago.

Lists and tags

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp12 (Max players): The server has 12 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Server?

On Rust Population, 4Netplayers Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, made by the game at size 2,000 from seed 1078846477. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server?

The name tells you nothing about gather rates: 4Netplayers Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 4Netplayers Rust Server run?

The setup is Rust network protocol 2633 and build 165217 on Linux for 4Netplayers Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Rust Server online, and how reliable is it?

Offline at the moment, 4Netplayers Rust Server was last seen 35 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 134.255.222.201:20700.

How to join

How do I join 4Netplayers Rust Server?

Either enter client.connect 134.255.222.201:20700 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp12
Max players The server has 12 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.