4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server probe 1 places at #15,986, within the top 71% of ranked servers.
How busy is 4Netplayers Rust Server probe 1?
At this count 4Netplayers Rust Server probe 1 is offline, with its last sighting 24 days 7 hours ago.
Lists and tags
What do the server tags on 4Netplayers Rust Server probe 1 mean?
What the game's server browser reads from 4Netplayers Rust Server probe 1 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 17 hours ago.
Settings
Which map does 4Netplayers Rust Server probe 1 run?
The map on 4Netplayers Rust Server probe 1 is procedural, made by the game at size 4,500 from seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
No gather rate appears in the name of 4Netplayers Rust Server probe 1. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Rust Server probe 1 run?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Currently offline, 4Netplayers Rust Server probe 1 was last seen 24 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
Nothing published by 4Netplayers Rust Server probe 1 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 134.255.222.40:24500.
How to join
How do I join 4Netplayers Rust Server probe 1?
To connect directly, open Rust's console with F1 and type client.connect 134.255.222.40:24500; or press Launch Rust on this page and Steam opens Rust and joins for you.