Rust PopulationField survey · Rust servers
Observing 74,292 players 11,842 servers 3,699 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,986habitat unknownfirst seen 4 Oct 2026

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 24d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 4Netplayers Rust Server probe 1 rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server probe 1 places at #15,986, within the top 71% of ranked servers.

How busy is 4Netplayers Rust Server probe 1?

At this count 4Netplayers Rust Server probe 1 is offline, with its last sighting 24 days 7 hours ago.

Lists and tags

What do the server tags on 4Netplayers Rust Server probe 1 mean?

What the game's server browser reads from 4Netplayers Rust Server probe 1 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server probe 1?

Too few wipes are on record for 4Netplayers Rust Server probe 1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 17 hours ago.

Settings

Which map does 4Netplayers Rust Server probe 1 run?

The map on 4Netplayers Rust Server probe 1 is procedural, made by the game at size 4,500 from seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 4Netplayers Rust Server probe 1 run?

On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Rust Server probe 1 online, and how reliable is it?

Currently offline, 4Netplayers Rust Server probe 1 was last seen 24 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.

Where is 4Netplayers Rust Server probe 1 located?

Nothing published by 4Netplayers Rust Server probe 1 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 134.255.222.40:24500.

How to join

How do I join 4Netplayers Rust Server probe 1?

To connect directly, open Rust's console with F1 and type client.connect 134.255.222.40:24500; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.